Wilderlands App
Aug. 4th, 2021 11:28 pmAPPLICATION
Player Name/Handle: Zita
Plurk Handle:
zitasaurusrex
Preferred pronouns (optional): She/Her preferred but they is also okay
Player Status: New Player
Other characters: -
Invited by: Korel
Character Name: Cayde-6
Fandom: Destiny 2
Character Journal:
cachedout
OU, AU, CRAU, Canon OC, or OC? CRAU
Canon point: Before his death in Forsaken
Age: Literally over 300 or something, late 30s/early 40s in terms of maturity
SETTING BACKGROUND
Destiny is about semi-immortal people (Guardians) from the post-apocalyptic space future. All Guardians died long ago, but have been chosen by small space drones (Ghosts), resurrected without memories by a mysterious magic sky orb that made the drones (the Traveler) and given superpowers (the Light). They use this to protect what's left of humanity from aliens, monsters, and other forces of "the Darkness." They mostly do this with some absolutely buckwild space guns because the Traveler granted humanity high technology, and they kept some of it alive even after civilization collapsed and the Traveler fell silent.
Cayde is leader of the Hunters: Guardians skilled at surviving in the untamed wilds where they are tasked with scouting, exploring, putting down threats, and securing resources for the benefit of the Last City on Earth. They work alongside Titans (fighters who serve as bulwarks of strength, ensuring the City's walls are never breached) and Warlocks (wizards who use paracausal forces to incredible effect.) Each of these Guardian classes has a leader they call a Vanguard, and the three members of the Vanguard guide the Guardians to protect the Last City from a laundry list of weird, dangerous, but mostly shootable problems.
(You guys were at p90.)
OC/AU/CRAU REQUIREMENTS
CRAU HISTORY
RP NAME:
piper90
While I had him there, Cayde helped out with some early sneaking around the rig and finding vulnerabilities, and met some other characters. He had to confront that he's more vulnerable now than he wants to be and he's going to need to be able to accept help from others because of it, but he's not through those woods at all yet.
PERSONALITY
Cayde has lived long enough to know who he is, and has put the work in to make that someone he can like. He's not by default particularly wise, patient, or charitable, and thrives in situations where he can be underhanded and a bit ruthless. He likes having nice things, and stealing nice things away from people he likes less. He's irreverent and mouthy. He takes loss hard. Still, Cayde's principles demand that he help those in need, put the good of the many before himself, and find value in other people. It's often not easy for Cayde to do the noble or even just the smart thing, but Cayde knows what he thinks being a good man is, and is trying to live up to it.
Despite this effort, Cayde doesn't brag about the goodness that matters. He enjoys showing off and basking in glory when he does something impressive, but the things he does to be generous or safeguard others from harm? Those, he's happy to let go unsung. Much of Cayde's bravado, sass, and vanity are real, but he also exaggerates them to hide his real feelings. It's better if no one knows how much he cares, and how much he worries.
As a Hunter, Cayde sees himself as a first line of defense. His job is to scout ahead, to find and exploit enemy weakness, and to watch everyone's back. He often operates without much backup, and has a lot of autonomy to act on his own judgment. He likes it that way. If Cayde is bouncy and irreverent, it's a way to broadcast that he's fine. Everyone can trust his judgment and focus on their job. Cayde can't always keep concerns hidden, he's too talkative and impulsive, but he mostly likes to keep fear and doubt away from those he thinks they'd rattle. This is especially true as Vanguard, where he has to be a leader and a mentor.
Cayde is also just a private person in general. He isn't comfortable with someone seeing too many of his personal feelings, even if he's not their boss. Cayde's someone you can be friendly with and talk to all the time, then one day realize that he's never actually let you know him. He plays deeper matters close to the chest and doesn't trust other people with them. He's Cayde-6, legendary gunslinger, Hunter Vanguard, lovable rogue and scoundrel, and personal fears and feelings are safely hidden under that shell.
It doesn't help that many of Cayde's strongest feelings are based on scraps of past lives he can't remember, gleaned from his old writings. A lot of Cayde's convictions were handed down to him from selves he has lost, and those are very personal and private. The journals are Cayde's most important source on who he was, and are the foundation of the self he's built. In addition to his principles, philosophies, and self-advice, they also gave him his two most important coping mechanisms: Ace and his Queen. Ace is the name (or possibly nickname) of Cayde's son, and even though he can't remember Ace, he still addresses his journal entries to him. His Queen is even messier: Cayde doesn't even have her name left. His belief in the Queen, in the fact Ace's mother existed and considered him worth loving, is what Cayde uses to hold himself together when he's at his worst. He knows it's weird, but anyone who lives long as a Guardian gets weird somehow. Cayde's job requires sending people out to do dangerous work that they may not come home from, and his guilt is deep when he can't guide them back in one piece, or when he screws up. He has to keep himself going however he can.
Part of his deficiency here is that though Cayde understands himself and knows how to keep himself operational, he's not as good at picking up on the feelings of others. It means he can be insensitive and hurtful without meaning to, but it also means he doesn't understand how other people really feel about him. He would be surprised to learn how much his friends actually do like and care about him. He holds them in very high regard, but doesn't think it's mutual. Cayde's okay with that. Cayde doesn't need other people to like him, after all. He knows he can be a frustrating person, and he tries to keep others at arm's length, and accepts that. He doesn't realize how often he lets his feelings toward others slip out anyway.
Keeping people mostly out of his business works, but it leaves Cayde isolated. He's very resilient, but sometimes? He really isn't fine and could stand to be worried about. Opening up, however, would be very difficult for him after operating this way for so long. Cayde's a Hunter. He's used to having to get by on quick and dirty fixes anyway, and there's security in knowing how his own emotional kludge job works (or how he thinks it works.) He's not eager to set aside the bare comfort that gives him infavor of an unknown that isn't even a sure thing.
Besides, if he doesn't miss something, that means he doesn't need it. Right?
(I didn't play him long enough to have any major developments, I mostly just went CRAU to keep the few character interactions I had and to not start from scratch.)
CANON POWERS
The Light- Guardians have some abilities that are pretty much space magic, gifted to them by the Traveler.
Gear - Cayde has a signature Solar pistol, the Ace of Spades, which is mostly just a really cool space gun that shoots Solar rounds that explode if they hit a target just right. When he actually has his own armor, he also has access to his armor's jump circuits that use his Light to let him change direction midair, and he'd have a Light-powered shield system that will eat a few heavy blows before it breaks and lets more through.
Ghost - Cayde used to have a Ghost, Sundance. In addition to a variety of useful little tricks (fabricating items, linking him into transmat systems to teleport, communications, hacking stuff, etc,) Sundance was able to automatically repair damage to Cayde and "heal" him when he was wounded, and to revive him if he was killed. Unfortunately, he lost Sundance right before his pull point. It's worth mentioning because Cayde's accustomed to immortality and low consequences for injury, and he's going to be dealing with losing a major part of what made him fit for his dangerous work as well as grieving for a lost friend.
Robot Stuff - Cayde's a war robot made out of metal and (in some places) synthetic muscle. His frame is harder-wearing than a human body and can obviously survive more punishment. The downside is that it can't "heal" naturally, and must be actively maintained. Additionally, Exos are designed to imitate many body processes because they're necessary for a human mind to remain sane in a robotic shell. Cayde can push himself beyond human limits to ignore needs like sleep, but it's very hard on him psychologically to exist like a machine rather than a man. His body breathes, feels pain, gets tired, can become intoxicated, and also does process things he eats as fuel (though he requires less than someone with a human body would.)
POWER SELECTION
POWER TYPE
Magic Weapon
FREEBIE POWERS
If your character has any powers listed as "freebie powers" list them and their limits here so the mods can decide if they count as freebies.
GAME POWERS
Magic weapon: Blessed Weapon
Cayde has a bandolier of 13 throwing knives, well-made and with small insignias identifying each blade like a playing card: The ace through king of spades. The jack, queen, and king are a little larger and heavier than the rest, and the ace through 3 are a little smaller and lighter. You can stab or cut somebody with these if pressed, but they're really not made for non-throwing purposes.
When activated, the knives can emit a small, fiery explosion when they hit a target. The whole set is active in that case, and it follows established activation limits (Only runs for 5-10 minutes, requires a rest to do again.)
ABILITIES
Cayde is skilled in scouting, wilderness survival, trapping, shooting, brawling, knife fighting, improvising weapons, maintaining his gear, macguyvering simple useful things together out of scraps, stealth, sabotage, larceny, gambling, bullshitting, and dancing.
SAMPLES
Some p90 stuff
ADDITIONAL INFO
hello friends i love you
Player Name/Handle: Zita
Plurk Handle:
Preferred pronouns (optional): She/Her preferred but they is also okay
Player Status: New Player
Other characters: -
Invited by: Korel
Character Name: Cayde-6
Fandom: Destiny 2
Character Journal:
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
OU, AU, CRAU, Canon OC, or OC? CRAU
Canon point: Before his death in Forsaken
Age: Literally over 300 or something, late 30s/early 40s in terms of maturity
SETTING BACKGROUND
Destiny is about semi-immortal people (Guardians) from the post-apocalyptic space future. All Guardians died long ago, but have been chosen by small space drones (Ghosts), resurrected without memories by a mysterious magic sky orb that made the drones (the Traveler) and given superpowers (the Light). They use this to protect what's left of humanity from aliens, monsters, and other forces of "the Darkness." They mostly do this with some absolutely buckwild space guns because the Traveler granted humanity high technology, and they kept some of it alive even after civilization collapsed and the Traveler fell silent.
Cayde is leader of the Hunters: Guardians skilled at surviving in the untamed wilds where they are tasked with scouting, exploring, putting down threats, and securing resources for the benefit of the Last City on Earth. They work alongside Titans (fighters who serve as bulwarks of strength, ensuring the City's walls are never breached) and Warlocks (wizards who use paracausal forces to incredible effect.) Each of these Guardian classes has a leader they call a Vanguard, and the three members of the Vanguard guide the Guardians to protect the Last City from a laundry list of weird, dangerous, but mostly shootable problems.
(You guys were at p90.)
OC/AU/CRAU REQUIREMENTS
CRAU HISTORY
RP NAME:
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
While I had him there, Cayde helped out with some early sneaking around the rig and finding vulnerabilities, and met some other characters. He had to confront that he's more vulnerable now than he wants to be and he's going to need to be able to accept help from others because of it, but he's not through those woods at all yet.
PERSONALITY
Cayde has lived long enough to know who he is, and has put the work in to make that someone he can like. He's not by default particularly wise, patient, or charitable, and thrives in situations where he can be underhanded and a bit ruthless. He likes having nice things, and stealing nice things away from people he likes less. He's irreverent and mouthy. He takes loss hard. Still, Cayde's principles demand that he help those in need, put the good of the many before himself, and find value in other people. It's often not easy for Cayde to do the noble or even just the smart thing, but Cayde knows what he thinks being a good man is, and is trying to live up to it.
Despite this effort, Cayde doesn't brag about the goodness that matters. He enjoys showing off and basking in glory when he does something impressive, but the things he does to be generous or safeguard others from harm? Those, he's happy to let go unsung. Much of Cayde's bravado, sass, and vanity are real, but he also exaggerates them to hide his real feelings. It's better if no one knows how much he cares, and how much he worries.
As a Hunter, Cayde sees himself as a first line of defense. His job is to scout ahead, to find and exploit enemy weakness, and to watch everyone's back. He often operates without much backup, and has a lot of autonomy to act on his own judgment. He likes it that way. If Cayde is bouncy and irreverent, it's a way to broadcast that he's fine. Everyone can trust his judgment and focus on their job. Cayde can't always keep concerns hidden, he's too talkative and impulsive, but he mostly likes to keep fear and doubt away from those he thinks they'd rattle. This is especially true as Vanguard, where he has to be a leader and a mentor.
Cayde is also just a private person in general. He isn't comfortable with someone seeing too many of his personal feelings, even if he's not their boss. Cayde's someone you can be friendly with and talk to all the time, then one day realize that he's never actually let you know him. He plays deeper matters close to the chest and doesn't trust other people with them. He's Cayde-6, legendary gunslinger, Hunter Vanguard, lovable rogue and scoundrel, and personal fears and feelings are safely hidden under that shell.
It doesn't help that many of Cayde's strongest feelings are based on scraps of past lives he can't remember, gleaned from his old writings. A lot of Cayde's convictions were handed down to him from selves he has lost, and those are very personal and private. The journals are Cayde's most important source on who he was, and are the foundation of the self he's built. In addition to his principles, philosophies, and self-advice, they also gave him his two most important coping mechanisms: Ace and his Queen. Ace is the name (or possibly nickname) of Cayde's son, and even though he can't remember Ace, he still addresses his journal entries to him. His Queen is even messier: Cayde doesn't even have her name left. His belief in the Queen, in the fact Ace's mother existed and considered him worth loving, is what Cayde uses to hold himself together when he's at his worst. He knows it's weird, but anyone who lives long as a Guardian gets weird somehow. Cayde's job requires sending people out to do dangerous work that they may not come home from, and his guilt is deep when he can't guide them back in one piece, or when he screws up. He has to keep himself going however he can.
Part of his deficiency here is that though Cayde understands himself and knows how to keep himself operational, he's not as good at picking up on the feelings of others. It means he can be insensitive and hurtful without meaning to, but it also means he doesn't understand how other people really feel about him. He would be surprised to learn how much his friends actually do like and care about him. He holds them in very high regard, but doesn't think it's mutual. Cayde's okay with that. Cayde doesn't need other people to like him, after all. He knows he can be a frustrating person, and he tries to keep others at arm's length, and accepts that. He doesn't realize how often he lets his feelings toward others slip out anyway.
Keeping people mostly out of his business works, but it leaves Cayde isolated. He's very resilient, but sometimes? He really isn't fine and could stand to be worried about. Opening up, however, would be very difficult for him after operating this way for so long. Cayde's a Hunter. He's used to having to get by on quick and dirty fixes anyway, and there's security in knowing how his own emotional kludge job works (or how he thinks it works.) He's not eager to set aside the bare comfort that gives him infavor of an unknown that isn't even a sure thing.
Besides, if he doesn't miss something, that means he doesn't need it. Right?
(I didn't play him long enough to have any major developments, I mostly just went CRAU to keep the few character interactions I had and to not start from scratch.)
CANON POWERS
- Weaponized Light- Hunters can make temporary knives (usually for throwing) and grenades out of Light. Their more ordinary weapons also draw on a Guardian's Light, though the exact division between what's Light and what's physical components isn't clear.
- Solar Light - Guardians can use three different "elements" of Light: Arc, Void, and Solar. (Which works out to electricity, gravity, and fire.) Cayde's proficient in all three, he had to be in order to teach them, but his primary focus is Solar. As a Hunter focused on Solar Light, his grenades and knives are a bright orange and bring bursts of flame. He also can pull a temporary handgun made of a surge of Solar Light, which Hunters call the golden gun. (It's why Solar Hunters are called Gunslingers.) He can only sustain it for about ten seconds.
Hunters that use Arc Light can use electrical grenades (which Cayde has been shown to know how to do) and pull electrical long knives or staves, and Void Hunters have a bow that anchors and weakens enemies (which Cayde has described the experience of using.) - Strength, Speed, Agility- Cayde is strong and fast, at least as much as an ordinary person with great training and conditioning, but he's more fast than he is strong. He's a Hunter, not a Titan. These aren't quite into comic book levels, but are a notable edge.
POWER SELECTION
POWER TYPE
Magic Weapon
FREEBIE POWERS
If your character has any powers listed as "freebie powers" list them and their limits here so the mods can decide if they count as freebies.
GAME POWERS
Magic weapon: Blessed Weapon
Cayde has a bandolier of 13 throwing knives, well-made and with small insignias identifying each blade like a playing card: The ace through king of spades. The jack, queen, and king are a little larger and heavier than the rest, and the ace through 3 are a little smaller and lighter. You can stab or cut somebody with these if pressed, but they're really not made for non-throwing purposes.
When activated, the knives can emit a small, fiery explosion when they hit a target. The whole set is active in that case, and it follows established activation limits (Only runs for 5-10 minutes, requires a rest to do again.)
ABILITIES
Cayde is skilled in scouting, wilderness survival, trapping, shooting, brawling, knife fighting, improvising weapons, maintaining his gear, macguyvering simple useful things together out of scraps, stealth, sabotage, larceny, gambling, bullshitting, and dancing.
SAMPLES
Some p90 stuff
ADDITIONAL INFO
hello friends i love you