cachedout: (Default)
2019-10-31 05:55 pm

[sticky entry] Sticky: Navigation.


[plurk.com profile] zitasaurusrex


Courageous, Wily, Sociable, Resourceful
Untrusting, Restless, Secretive, Frustrating
Age: Uncertain (Centuries)
Gender: Male (He/Him)
Species: Exo
Appearance: Images
Voice: Nathan Fillion - Clip
Likes: Exploration, outfoxing the enemy, nice stuff, freedom, autonomy, tall tales, bad jokes, gambling

Dislikes: Confinement, obligations, formalities, waiting around, nosy types, paperwork, losing people, following all the rules


cachedout: (Default)
2022-01-07 11:21 pm

Wilderlands Inventory


CHARACTER INVENTORY
CAYDE-6

MAGIC WEAPON
Status: Blessed
Power: Blessed Weapon
Cayde has a bandolier of 13 throwing knives, well-made and with small insignias identifying each blade like a playing card: The ace through king of spades. The jack, queen, and king are a little larger and heavier than the rest, and the ace through 3 are a little smaller and lighter. You can stab or cut somebody with these if pressed, but they're really not made for non-throwing purposes.

When activated, the knives can emit a small, fiery explosion when they hit a target. The whole set is active in that case, and it follows established activation limits (Only runs for 5-10 minutes, requires a rest to do again.)

NON-MAGIC WEAPONS
Item Name: Description
Item Name: Description

CLOTHES
Item Name: Description
Item Name: Description

AC ITEM INVENTORY
Item Name: Description
Item Name: Description

OTHER ITEM INVENTORY
Item Name: Description
Item Name: Description
cachedout: (15)
2021-08-04 11:28 pm

Wilderlands App

APPLICATION

Player Name/Handle: Zita
Plurk Handle: [plurk.com profile] zitasaurusrex
Preferred pronouns (optional): She/Her preferred but they is also okay
Player Status: New Player
Other characters: -
Invited by: Korel

Character Name: Cayde-6
Fandom: Destiny 2
Character Journal: [personal profile] cachedout
OU, AU, CRAU, Canon OC, or OC? CRAU
Canon point: Before his death in Forsaken
Age: Literally over 300 or something, late 30s/early 40s in terms of maturity

SETTING BACKGROUND
Destiny is about semi-immortal people (Guardians) from the post-apocalyptic space future. All Guardians died long ago, but have been chosen by small space drones (Ghosts), resurrected without memories by a mysterious magic sky orb that made the drones (the Traveler) and given superpowers (the Light). They use this to protect what's left of humanity from aliens, monsters, and other forces of "the Darkness." They mostly do this with some absolutely buckwild space guns because the Traveler granted humanity high technology, and they kept some of it alive even after civilization collapsed and the Traveler fell silent.

Cayde is leader of the Hunters: Guardians skilled at surviving in the untamed wilds where they are tasked with scouting, exploring, putting down threats, and securing resources for the benefit of the Last City on Earth. They work alongside Titans (fighters who serve as bulwarks of strength, ensuring the City's walls are never breached) and Warlocks (wizards who use paracausal forces to incredible effect.) Each of these Guardian classes has a leader they call a Vanguard, and the three members of the Vanguard guide the Guardians to protect the Last City from a laundry list of weird, dangerous, but mostly shootable problems.

(You guys were at p90.)

OC/AU/CRAU REQUIREMENTS

CRAU HISTORY
RP NAME: [community profile] piper90
While I had him there, Cayde helped out with some early sneaking around the rig and finding vulnerabilities, and met some other characters. He had to confront that he's more vulnerable now than he wants to be and he's going to need to be able to accept help from others because of it, but he's not through those woods at all yet.

PERSONALITY
Cayde has lived long enough to know who he is, and has put the work in to make that someone he can like. He's not by default particularly wise, patient, or charitable, and thrives in situations where he can be underhanded and a bit ruthless. He likes having nice things, and stealing nice things away from people he likes less. He's irreverent and mouthy. He takes loss hard. Still, Cayde's principles demand that he help those in need, put the good of the many before himself, and find value in other people. It's often not easy for Cayde to do the noble or even just the smart thing, but Cayde knows what he thinks being a good man is, and is trying to live up to it.

Despite this effort, Cayde doesn't brag about the goodness that matters. He enjoys showing off and basking in glory when he does something impressive, but the things he does to be generous or safeguard others from harm? Those, he's happy to let go unsung. Much of Cayde's bravado, sass, and vanity are real, but he also exaggerates them to hide his real feelings. It's better if no one knows how much he cares, and how much he worries.

As a Hunter, Cayde sees himself as a first line of defense. His job is to scout ahead, to find and exploit enemy weakness, and to watch everyone's back. He often operates without much backup, and has a lot of autonomy to act on his own judgment. He likes it that way. If Cayde is bouncy and irreverent, it's a way to broadcast that he's fine. Everyone can trust his judgment and focus on their job. Cayde can't always keep concerns hidden, he's too talkative and impulsive, but he mostly likes to keep fear and doubt away from those he thinks they'd rattle. This is especially true as Vanguard, where he has to be a leader and a mentor.

Cayde is also just a private person in general. He isn't comfortable with someone seeing too many of his personal feelings, even if he's not their boss. Cayde's someone you can be friendly with and talk to all the time, then one day realize that he's never actually let you know him. He plays deeper matters close to the chest and doesn't trust other people with them. He's Cayde-6, legendary gunslinger, Hunter Vanguard, lovable rogue and scoundrel, and personal fears and feelings are safely hidden under that shell.

It doesn't help that many of Cayde's strongest feelings are based on scraps of past lives he can't remember, gleaned from his old writings. A lot of Cayde's convictions were handed down to him from selves he has lost, and those are very personal and private. The journals are Cayde's most important source on who he was, and are the foundation of the self he's built. In addition to his principles, philosophies, and self-advice, they also gave him his two most important coping mechanisms: Ace and his Queen. Ace is the name (or possibly nickname) of Cayde's son, and even though he can't remember Ace, he still addresses his journal entries to him. His Queen is even messier: Cayde doesn't even have her name left. His belief in the Queen, in the fact Ace's mother existed and considered him worth loving, is what Cayde uses to hold himself together when he's at his worst. He knows it's weird, but anyone who lives long as a Guardian gets weird somehow. Cayde's job requires sending people out to do dangerous work that they may not come home from, and his guilt is deep when he can't guide them back in one piece, or when he screws up. He has to keep himself going however he can.

Part of his deficiency here is that though Cayde understands himself and knows how to keep himself operational, he's not as good at picking up on the feelings of others. It means he can be insensitive and hurtful without meaning to, but it also means he doesn't understand how other people really feel about him. He would be surprised to learn how much his friends actually do like and care about him. He holds them in very high regard, but doesn't think it's mutual. Cayde's okay with that. Cayde doesn't need other people to like him, after all. He knows he can be a frustrating person, and he tries to keep others at arm's length, and accepts that. He doesn't realize how often he lets his feelings toward others slip out anyway.

Keeping people mostly out of his business works, but it leaves Cayde isolated. He's very resilient, but sometimes? He really isn't fine and could stand to be worried about. Opening up, however, would be very difficult for him after operating this way for so long. Cayde's a Hunter. He's used to having to get by on quick and dirty fixes anyway, and there's security in knowing how his own emotional kludge job works (or how he thinks it works.) He's not eager to set aside the bare comfort that gives him infavor of an unknown that isn't even a sure thing.

Besides, if he doesn't miss something, that means he doesn't need it. Right?

(I didn't play him long enough to have any major developments, I mostly just went CRAU to keep the few character interactions I had and to not start from scratch.)

CANON POWERS
  • The Light- Guardians have some abilities that are pretty much space magic, gifted to them by the Traveler.
    • Weaponized Light- Hunters can make temporary knives (usually for throwing) and grenades out of Light. Their more ordinary weapons also draw on a Guardian's Light, though the exact division between what's Light and what's physical components isn't clear.

    • Solar Light - Guardians can use three different "elements" of Light: Arc, Void, and Solar. (Which works out to electricity, gravity, and fire.) Cayde's proficient in all three, he had to be in order to teach them, but his primary focus is Solar. As a Hunter focused on Solar Light, his grenades and knives are a bright orange and bring bursts of flame. He also can pull a temporary handgun made of a surge of Solar Light, which Hunters call the golden gun. (It's why Solar Hunters are called Gunslingers.) He can only sustain it for about ten seconds.

      Hunters that use Arc Light can use electrical grenades (which Cayde has been shown to know how to do) and pull electrical long knives or staves, and Void Hunters have a bow that anchors and weakens enemies (which Cayde has described the experience of using.)

    • Strength, Speed, Agility- Cayde is strong and fast, at least as much as an ordinary person with great training and conditioning, but he's more fast than he is strong. He's a Hunter, not a Titan. These aren't quite into comic book levels, but are a notable edge.

  • Gear - Cayde has a signature Solar pistol, the Ace of Spades, which is mostly just a really cool space gun that shoots Solar rounds that explode if they hit a target just right. When he actually has his own armor, he also has access to his armor's jump circuits that use his Light to let him change direction midair, and he'd have a Light-powered shield system that will eat a few heavy blows before it breaks and lets more through.

  • Ghost - Cayde used to have a Ghost, Sundance. In addition to a variety of useful little tricks (fabricating items, linking him into transmat systems to teleport, communications, hacking stuff, etc,) Sundance was able to automatically repair damage to Cayde and "heal" him when he was wounded, and to revive him if he was killed. Unfortunately, he lost Sundance right before his pull point. It's worth mentioning because Cayde's accustomed to immortality and low consequences for injury, and he's going to be dealing with losing a major part of what made him fit for his dangerous work as well as grieving for a lost friend.

  • Robot Stuff - Cayde's a war robot made out of metal and (in some places) synthetic muscle. His frame is harder-wearing than a human body and can obviously survive more punishment. The downside is that it can't "heal" naturally, and must be actively maintained. Additionally, Exos are designed to imitate many body processes because they're necessary for a human mind to remain sane in a robotic shell. Cayde can push himself beyond human limits to ignore needs like sleep, but it's very hard on him psychologically to exist like a machine rather than a man. His body breathes, feels pain, gets tired, can become intoxicated, and also does process things he eats as fuel (though he requires less than someone with a human body would.)

    POWER SELECTION

    POWER TYPE
    Magic Weapon

    FREEBIE POWERS
    If your character has any powers listed as "freebie powers" list them and their limits here so the mods can decide if they count as freebies.

    GAME POWERS

    Magic weapon: Blessed Weapon
    Cayde has a bandolier of 13 throwing knives, well-made and with small insignias identifying each blade like a playing card: The ace through king of spades. The jack, queen, and king are a little larger and heavier than the rest, and the ace through 3 are a little smaller and lighter. You can stab or cut somebody with these if pressed, but they're really not made for non-throwing purposes.

    When activated, the knives can emit a small, fiery explosion when they hit a target. The whole set is active in that case, and it follows established activation limits (Only runs for 5-10 minutes, requires a rest to do again.)

    ABILITIES
    Cayde is skilled in scouting, wilderness survival, trapping, shooting, brawling, knife fighting, improvising weapons, maintaining his gear, macguyvering simple useful things together out of scraps, stealth, sabotage, larceny, gambling, bullshitting, and dancing.

    SAMPLES
    Some p90 stuff

    ADDITIONAL INFO
    hello friends i love you
  • cachedout: (4)
    2020-04-28 11:12 pm

    P90 CR Chart

    Dave TG
    I owe you a sword one of these days, TG. Hope you know how to use it.



    Guts
    Big guys who fight are useful to know, so things are looking up here.



    Mac
    A problem child if ever I've seen one. Just our luck it's on us to keep you from getting yourself killed.



    Peter "Sticky Ben" Parker Reilly
    You? I like you. It's always nice when the chances I take pay dividends instead of biting me in the ass. Keep it up, Sticky.



    Rey
    You're clearly a survivor. Like me. We should get along just fine.



    Saint-14
    A real reversal of fortunes we got here, Sainty, with you being alive and me being dead. But if I had to be lost with a Titan, I couldn't pick better for reputation.



    Setsuna Higashi



    Saturday
    Always nice when somebody else has a grip on what's important, and by important I mean stealable for the welfare of the group.



    Sylvain Gautier
    A little out of your depth, huh? You need advice from a guy who can shoot, you know who to grab.

    cachedout: (3)
    2020-04-28 06:14 pm

    Thread Tracker

    • PIPER 90

    TDL
    ♠ Cayde and Rey make a cache
    ♠ Loken talks to Cayde about doing a crime
    ♠ Cayde and Saturday do a crime
    ♠ Figure out Tenten also wants to robin hood things?
    ♠ honk
    2020
    MAY
    APRIL
    4/30: Can You See Me Now? [log]
    Cayde finds a gaping hole in Jorgmund's security system pretty much immediately. (The security cameras do nothing.)
    4/20: Group Introductions [net]
    Saturday - Cayde and Saturday talk about Saturday's tech problems/their home jobs
    Peter, Stacia, Setsuna, Doreen, Robbie - Cayde calls Peter "Sticky Ben" on the comms and there is much riffing
    Sylvain - Cayde talks to Sylvain for the first time, offers to teach him about guns
    Rey - Cayde talks to Rey for the first time, has questions about the Force, approves of scavenger priorities
    Saint-14 - Now that the awkward death conversation is over, it's time to shitpost on Sainty's intro and fob off lore explanation responsibilities onto him
    (TL) Setsuna - Cayde wants to be breezy and casually not mention his infiltration expertise, Setsuna wants to be sympathetic at him about the bad implied circumstances he arrived under
    Guts - Cayde chatters at Guts and never figures out that they both have completely different meanings when they say "cannon"
    4/19: Lonestar Anon Post [net]
    (TL) Dave, Peter - Cayde establishes the anonymous identity Ace of Hearts, asks about supply problems and mentions his plan to start stealing things
    4/17: Sheetcake Party [log]
    Peter - Cayde gets cornered by some corporate goons that want to bring in someone to "fix" him, Peter volunteers to fix him instead and they're up all night talking a lot while that happensRemy - Cayde meets Remy throwing exploding office supplies at more office supplies
    Peter - Cayde meets Peter, they fight some inanimate objects
    Saint-14 - Saint-14 and Cayde deal with awkward facts (ie: Saint's alive, Cayde is dead)
    Mac - Cayde meets Mac while Mac's trying to light a trash fire in an office
    * Arrival
    Cayde finds himself on the rig in bad shape, pulled from right before his death in the Prison of Elders. The company gives him a very hard time for being a robot in processing.
    cachedout: (14)
    2020-01-14 10:39 am

    App: Piper 90

    APPLICATION

    Player Name/Handle: Zita
    Plurk Handle: [plurk.com profile] zitasaurusrex
    Player Status: New Player
    Other characters:
    Invited by: Korel

    Character Name: Cayde-6
    Fandom: Destiny
    Character Journal: [personal profile] cachedout
    CANON, AU, CRAU, or OC?: OU
    Canon point: Destiny 2, Forsaken expansion, not long before he would've been killed.
    PB:

    Setting Background:
    Destiny is about semi-immortal people (Guardians) from the post-apocalyptic space future. All Guardians died long ago, but have been chosen by small space drones (Ghosts), resurrected without memories by a mysterious magic sky orb that made the drones (the Traveler) and given superpowers (the Light). They use this to protect what's left of humanity from aliens, monsters, and other forces of "the Darkness." They mostly do this with some absolutely buckwild space guns because the Traveler granted humanity high technology, and they kept some of it alive even after civilization collapsed and the Traveler fell silent.

    Cayde is leader of the Hunters: Guardians skilled at surviving in the untamed wilds where they are tasked with scouting, exploring, putting down threats, and securing resources for the benefit of the Last City on Earth. They work alongside Titans (fighters who serve as bulwarks of strength, ensuring the City's walls are never breached) and Warlocks (wizards who use paracausal forces to incredible effect.) Each of these Guardian classes has a leader they call a Vanguard, and the three members of the Vanguard guide the Guardians to protect the Last City from a laundry list of weird, dangerous, but mostly shootable problems.

    History:
    • Cayde lived during the Golden Age of solar system civilization. He was doing mercenary work for a powerful megacorporation, Clovis Bray, and incurring deeper and deeper debts to them.

    • Clovis Bray offered Cayde an opportunity to expunge his debt if he participated in their experimental Exomind program. Having your consciousness uploaded into a war robot was extreme, but he was in dire straits. Cayde leapt at the chance to get out of this hole and to do right by his wife and son. He didn't read the fine print.

    • As an Exo, Cayde was trapped in a series of tours where he was mostly treated as equipment. Because Exos could be erratic, the corp would often wipe their memories to keep them stable. This was also used to ensure compliance, and Cayde began to permanently lose parts of his sense of self to wipes. Another Exo he knew kept journals so she could protect what mattered from wipes, and he began to do the same. He never saw his family again, but he would write to his son as a framing device. The corp wiped him six times in total: Cayde-6.

    • The Collapse happened. The Darkness had hunted the Traveler to the solar system, and it laid waste to humanity. The Traveler fought the Darkness off, but it was badly damaged and left in a comatose state over Earth. The Traveler's final act was to create small flying drones called Ghosts, which it sent out to choose people to resurrect with the power of Light from among the innumerable dead. This created the Guardians, and Cayde was one such chosen dead. (His Ghost's name was Sundance.)

    • Cayde worked as a Hunter. He ran with a crew of other Hunters, and Cayde was good at his job. He had friends he cared for very much. He had a grand, rough-and-tumble couple of centuries with plenty of opportunities to gamble, fight, and see the system's most dangerous and wonderful lost places.

    • Resurrection by Sundance had wiped his memories again, but Cayde still had his journal entries. Through them, he had enough to put together some of who he was and his values. He started writing again, and seeking out other scraps of his past when he could. Much of his past is still lost to him and, even with some memories recovered, he only has some extremely distant, dreamlike fragments from his human life. They might be pure wishful thinking.

    • While they were both more than a bit drunk, Cayde and his best friend, Andal Brask, made a bet to decided who would take up the then-vacant post of Hunter Vanguard. The previous Vanguard had been missing without a trace for a long time, and had left no sign of a Dare (the Vanguard Dare being a task left by a Hunter Vanguard to determine their successor, a Hunter tradition.) Per their bet, Cayde won his continued freedom and devil-may-care lifestyle by killing a notorious alien assassin (Taniks the Scarred) faster than Andal. Andal had to go be stuck doing leadership stuff. He was good at it, but Cayde missed him.

    • Years later, Taniks murdered Andal Brask. Nobody was more shocked Taniks had survived than Cayde. Andal's Dare granted his post to whoever avenged him. Cayde, filled with grief and rage, hunted down Taniks and was left to take up his friend's mantle. (This is literal. The cloak he wears belonged to Andal, and is a symbol of this decision.)

    • The role of Vanguard doesn't suit Cayde, but he's had it for a while now and done his best. He hates being cooped up, and being stuck in the Guardians' Tower while others go into danger he can't protect them from when things go wrong? That's hard on him. He has weathered several potentially world-ending storms in his post, including alien gods trying to attack the Earth and the time an alien empire destroyed the Tower and captured the Traveler. (They fixed it.) His friendship with his fellow Vanguard (Ikora Rey, Warlock and current Best Friend; and Zavala, Titan and too-formal-but-decent boss) has helped him just as much as he has helped them by watching backs and wrangling Hunters.

    • Most recently, one of Cayde's friends asked him to help her put down a riot and mass escape in a jail for powerful aliens. He was eager to sneak out and do some work, but this was a trap. His friend didn't know, but the jailbreak was orchestrated for several aliens Cayde had helped lock up. They wanted Cayde dead, their benefactor had plans for his death, and Cayde found himself outnumbered and outfought at the bottom of the prison. Sundance was killed by a sniper, his backup was too far away to reach him, and he knew he was going to die.

      Then, he was here.
    Personality:
    Cayde has lived long enough to know who he is, and has worked hard to make that someone he can like. By nature, Cayde's not the most charitable, patient, gentle, or wise person. His principles demand that he help those in need and find value in others, but they're an effort. He thrives in situations where he has to be underhanded and a bit ruthless. He's proud, stubborn, and irreverent. He loves having nice things, stashing away nice things, and getting a few nice things over on enemies. He lies easily, and loves to gamble. He's no stranger to vengeance, and he takes losses hard. He makes snap decisions and takes risks. It's often not easy for Cayde to put aside instincts and do the noble or even smart thing, but Cayde knows what he thinks being a good man is, and is trying to live up to it.

    Despite this effort, Cayde doesn't actually brag about the goodness that matters. He enjoys showing off, admiration, and just reward for his glorious exploits as much as anybody, but the things he does to be generous or gentle and safeguard others from harm? Those, he's happy to let go unsung. Much of Cayde's bravado, sass, and vanity are real, but he also exaggerates them to hide his real feelings. It's better if no one knows he worries.

    As a Hunter, Cayde sees himself as a first line of defense. His job is to scout ahead, to find and exploit enemy weakness, and to watch everyone's back. He's accustomed to working without much backup, and to having a lot of autonomy to act on his own judgment. He likes it that way. If Cayde is bouncy, chatty, and irreverent, it's a way to broadcast that he's fine, and that everyone can trust his judgment and focus on the task at hand. It's not just annoying to have people doubting him, it's also dangerous. Cayde can't always keep concerns hidden, he's too talkative and impulsive, but he mostly likes to keep fear and doubt away from those he thinks they'd rattle. This is especially true as Vanguard, where he has to be a leader and a mentor.

    In addition to these reasons, Cayde is a private person who greatly prefers to keep his business to himself anyway. He isn't comfortable with someone seeing too many of his personal feelings. Cayde's someone you can be friendly with and talk to all the time, then one day realize that he's never actually let you know him. His fears, his doubts, and his old regrets are his. He plays deeper matters close to the chest and doesn't trust other people with them. He's Cayde-6, legendary gunslinger, Hunter Vanguard, lovable rogue and scoundrel, and personal fears and feelings are safely hidden under that shell.

    It doesn't help that many of Cayde's strongest feelings are based on scraps of past lives he can't remember, gleaned from his old writing. A lot of Cayde's convictions were handed down to him from selves he has lost. Those in particular are private. There's something sacred to him in keeping the secrets of those past Caydes. The journals are Cayde's most important source on who he was, and are the foundation of the self he's built. In addition to his principles, philosophies, and self-advice, they also gave him his two most important coping mechanisms: Ace and his Queen. Ace is the name (or possibly nickname) of Cayde's son, and even though he can't remember Ace, he still addresses his journal entries to him. His Queen is even messier: Cayde doesn't even have her name left. His belief in the Queen, in the fact Ace's mother existed and considered him worth loving, is what Cayde uses to hold himself together when he's at his worst. He knows it's weird, but anyone who lives long as a Guardian gets weird somehow. Cayde in particular is responsible for sending people out to do dangerous work that they may not come home from, and his guilt is deep when he can't guide them back in one piece, or when he screws up. He has to keep himself going however he can.

    Part of his deficiency here is that though Cayde understands himself and knows how to keep himself operational, he's not as good at picking up on the feelings of others. He can easily veer into being a jerk, and he is astonishingly bad at figuring out what he means to the people around him. He would be surprised to learn how much his friends actually care about him. He holds them in very high regard, but doesn't expect it to be returned and is okay with that. Cayde doesn't need other people to like him, and it doesn't really motivate him. For Cayde, being liked is just a fun bonus he gets sometimes. He knows his bad jokes, risk running, and impulsiveness can be frustrating. He doesn't realize how much of his real feelings slip out if you're looking for them, or how much some of his friends would miss him if he were gone.

    Keeping people mostly out of his business works, but it leaves Cayde isolated. He's very resilient, but sometimes? He really isn't fine and could stand to be worried about. Opening up, however, would be very difficult for him after operating this way for so long. Cayde's a Hunter. He's used to having to get by on quick and dirty fixes anyway, and there's security in knowing how his own emotional kludge job works (or how he thinks it works.) He's not eager to set aside the bare comfort that gives him infavor of an unknown that isn't even a sure thing.

    Besides, if he doesn't miss something, that means he doesn't need it. Right?

    Canon Powers:

    • The Light- Guardians have some abilities that are pretty much space magic, gifted to them by the Traveler.
      • Weaponized Light- Hunters can make temporary knives (usually for throwing) and grenades out of Light. Their more ordinary weapons also draw on a Guardian's Light, though the exact division between what's Light and what's physical components isn't clear.

      • Solar Light - Guardians can use three different "elements" of Light: Arc, Void, and Solar. (Which works out to electricity, gravity, and fire.) Cayde's proficient in all three, he had to be in order to teach them, but his primary focus is Solar. As a Hunter focused on Solar Light, his grenades and knives are a bright orange and bring bursts of flame. He also can pull a temporary handgun made of a surge of Solar Light, which Hunters call the golden gun. (It's why Solar Hunters are called Gunslingers.) He can only sustain it for about ten seconds.

        Hunters that use Arc Light can use electrical grenades (which Cayde has been shown to know how to do) and pull electrical long knives or staves, and Void Hunters have a bow that anchors and weakens enemies (which Cayde has described the experience of using.)

      • Strength, Speed, Agility- Cayde is strong and fast, at least as much as an ordinary person with great training and conditioning, but he's more fast than he is strong. He's a Hunter, not a Titan. These aren't quite into comic book levels, but are a notable edge.

    • Gear - Cayde has a signature Solar pistol, the Ace of Spades, which is mostly just a really cool space gun that shoots Solar rounds that explode if they hit a target just right. When he actually has his own armor, he also has access to his armor's jump circuits that use his Light to let him change direction midair, and he'd have a Light-powered shield system that will eat a few heavy blows before it breaks and lets more through.

    • Ghost - Cayde used to have a Ghost, Sundance. In addition to a variety of useful little tricks (fabricating items, linking him into transmat systems to teleport, communications, hacking stuff, etc,) Sundance was able to automatically repair damage to Cayde and "heal" him when he was wounded, and to revive him if he was killed. Unfortunately, he lost Sundance right before his pull point. It's worth mentioning because Cayde's accustomed to immortality and low consequences for injury, and he's going to be dealing with losing a major part of what made him fit for his dangerous work as well as grieving for a lost friend.

    • Robot Stuff - Cayde's a war robot made out of metal and (in some places) synthetic muscle. His frame is harder-wearing than a human body and can obviously survive more punishment. The downside is that it can't "heal" naturally, and must be actively maintained. Additionally, Exos are designed to imitate many body processes because they're necessary for a human mind to remain sane in a robotic shell. Cayde can push himself beyond human limits to ignore needs like sleep, but it's very hard on him psychologically to exist like a machine rather than a man. His body breathes, feels pain, gets tired, can become intoxicated, and also does process things he eats as fuel (though he requires less than someone with a human body would.)

    Power Selection: GUN Canon Powers (which include gun)

    I'd like to keep Cayde's access to his Light abilities, but he's easy to nerf. I want to categorically limit him to Solar abilities, as they're the easiest for him to use, and it's pretty sensible to put limitations on how much Light he's able to use because... well, he really is very far from the Traveler right now. He's running on his own internal Light and doesn't even have a Ghost to help him. He recovers Light on his own with time, but more slowly than normally.

    Cayde can make a limited number of grenades and tripmines out of Light, and these have too short of a lifespan for him to stockpile. He can also throw burning knives (they don't last long enough to use as a regular knife) that vanish once they've struck a target. These are very useful abilities, but will need to supplement more conventional means of fighting because he'll drain himself quickly if he does them more than a couple times in a given fight.

    The golden gun is extremely cool, but mostly an emergency measure because it takes him a while to recover that much Light and uses up all he has. If something hits him hard enough while he's doing that, he'll also lose it and all the Light is wasted.

    Cayde's access to his gear can be limited by Jorgmund, and I'm pretty much at "you tell me" if you want him to be able to have his armor functions (particularly shielding) or not. If not, it's easy to say he just doesn't have the juice for it.

    He is also, of course, still a robot.

    A note on his health: As stated before, Cayde doesn't heal on his own and doesn't have Sundance to maintain him now. He's a machine with a mind inside it, and while he knows a few things about how he fits together? He's a complex piece of work. Cayde is going to hate this very much, but he'll sometimes need assistance from someone who can take a stab at understanding and fixing him. Luckily, it seems there are going to be several characters in the game with skills he could fall back on if necessary (and I have some specific planned CR to address this.)

    Non-Powered Abilities: Cayde is skilled in scouting, wilderness survival, trapping, shooting, brawling, knife fighting, mistrusting big corporations, improvising weapons, maintaining his gear, macguyvering simple useful things together out of scraps, stealth, sabotage, larceny, gambling, bullshitting, and dancing.

    Setting/Suitability:

    1. How do you expect your character to respond to the setting? Even if they plan to rebel in the long term, will they be able to at least obey enough to not get shocked to death?
    Cayde is going to be pretty royally pissed off about Jorgmund, but he's sly enough to avoid doing anything too stupid that will get him killed. He might initially do something stupid, but will stabilize into something sustainable. It will help that he'll end up feeling like the other new hires are a responsibility he needs to take care of, because they need his help. Jorgmund will likely figure out that even though Cayde himself can be unruly and difficult, he will be manipulable via threats to others.

    2. What do you hope to do with your character long-term?
    Longterm, he should do alright. He's going to get some time to chew over the fact that he is now a Guardian without a Ghost and what that means for his future, and the game is going to force him to work closely and honestly with people in a way he's not used to.

    3. Does your character currently have skills that would allow them to adapt, survive, and do the heroic things being asked of them? If your character doesn't, do you think they'd have the capacity to learn quickly?
    He has this in spades already and though he's not an amazing teacher, he's okay enough he can also share some of it.

    4. If they're not used to cooperating with others, what makes you think they'll be able to adapt to cooperating with the group?
    Cayde's used to working with a lot of people who range from all too similar to drastically unlike himself, and he can get by even with people he can't stand if he has to.

    5. Will your character have long-term plans to rebel against Jorgmund? If so, how? Will they betray the other PCs and cooperate with Jorgmund? If so, how do you plan to handle the negative CR that might arise?
    I'd like to have him running a bunch of shit past the company's radar on the sly, stealing and hiding supplies and contraband around the rig in case of emergency or contingency plan. It'll be fun. He's also going to find all kinds of stupid little holes in Jorgmund's bureaucratic and literal machinery that he can take advantage of to make himself (and maybe people he likes, on the sly) slightly more comfortable.


    SAMPLES

    Network Sample:

    [ The footage of Cayde's interview cuts in and out, with blatant gaps in the time stamps where the interviewer has had to argue with him, get him back on rails, and demonstrate that yes, Mr. Six, the nanochain is very effective. Cayde feels like he's being pranked somehow, not by anyone in particular but perhaps by the whole damn universe. He was prepared to be dead, not for this. To add insult to his still-evident injury from getting bashed around in the Prison of Elders, the polygraph contacts keeps peeling off and they've resorted to taping them to him. ]

    [ Subtitles helpfully pop in to identify the questions he's supposed to be answering. ]

    [ ARE YOU MORE OF A HUNTER OR A GATHERER? ]


    Are you kidding?

    [ Cayde might normally find being asked this pretty funny, but he's too tired and irritable to get any joy out of it right now. ]

    It's right there in the job title. I'm a Hunter. But if you want to take the long view on that, it's both jobs. Just depends on whether what you're hunting for hunts back or not. Which part do I like more? That depends on how pissed off I am.

    [ Do you think a leader should be feared or liked? ]

    I'm getting a sense that I'm gonna really clash with the culture here. [ Someone is clearly having some kind of reaction off-camera, to judge by Cayde's raised brows. ] What? That's not enough of an answer for you? Fine. [ Cayde rolls his eyes. ] Fear's temporary, loyalty lasts, and seeing which way the wind is blowing here? Not inspiring great confidence about how long you all expect me to stick around.

    [ What are three positive character traits you don't have? ]

    Oh, this one's easy. [ Cayde cracks his knuckles, or at least the gesture is there. He winces, having jarred something, then counts off on his fingers. ] I'm not patient, I'm not polite, and I'm not nice. [ He leans back again, deadpanning: ] I'm sure this all comes as a big shock.

    [ What is your least favorite thing about humanity? ]

    I could give you a sarcastic answer that has to do with you, but I'm getting sick of this, so: It's the dickering around. About everything. All the time.

    [ He places both hands palm down on the table. It's not a slap, but there's a little force behind it. ]

    Sometimes, things need thought out. But once you decide something, do it. Time doesn't stop just cause you're unsure about what to do. Problems pile up on the first one while you hem and haw, and it only gets worse if you wait too long.

    You can't take your best shot without pulling the damn trigger.

    [ If you could be anywhere in the world right now, where would that be? ]

    [ Cayde pulls in a long breath, then lets it out. Thoughtful. He's been combative through this whole process, but Cayde's tired. This question hits somewhere just a bit personal, and it slows him down. ]

    Home.

    I don't think it means anything to you if I tell you more about it, and you know what? I don't care to. I spent a very long time wanting to be anyplace else in the universe, but right now... [ He shakes his head, and is silent for a moment. ]

    [ He looks back at his interviewer, expression newly intense. ]

    Are we done here? Can we be done? Because I know I sure as hell am.


    Prose Sample: *fingerguns*

    Additional info: I think that's just about everything.

    Final questions: The players won't know what the mods are doing with these questions until sometime later.

    1. Will your character suspect some kind of guiding intelligence has brought them to the game? Or will they think it was random or done by Jorgmund?
    Cayde thinks Jorgmund probably did it somehow, and he is quite willing to believe that they don't know how they did it and are lying through their teeth. That, or it's just some kind of random weirdness.

    2. If they think it was something other than Jorgmund, like God or some other force of fate, what character traits do they think of that intelligence has having? Is it cruel or kind? Capriciously punishing them or doing it for good reason?
    Cayde feels a little like the universe is punking him, but he doesn't have any strong feeling that something has an intent for him. If it does, he figures it's probably one he wouldn't understand.
    cachedout: (12)
    2019-11-05 08:32 pm

    Thread Tracker.

    [ You know, for when I actually do that. ]
    cachedout: (13)
    2019-11-05 07:55 pm

    OOC Contact / HMD

    Anon enabled, screened comments, IP tracking off, for general remarks, crit, awful jokes, or whatever other purposes you may have to whisper in my ear.

    You can also reach me via pm, [plurk.com profile] zitasaurusrex, or at Zita#2651.
    cachedout: (14)
    2019-03-15 06:21 pm

    Permissions

    “Always know where everybody's at. When you don't know where everybody's at, bad things happen.”


    [OOC / Character Types ]
    Backtagging: Yes!
    Threadhopping: If it's on a network post of some kind go right for it, my dude. If it's a log or something, ask, but if the other player's okay with it it's probably fine with me.
    Fourthwalling: Please don't unless I've indicated permission otherwise.
    AU Scenarios: PROBABLY.
    Crosscanon: SURE!
    OCs/AU characters?: AUs are a little case by case, but by all means yes bring me your OCs.
    Are Guardian OCs Okay?: Hell yeah! The Guardian or just random Guardians are fun.
    Media : Hit me with anything. Bring me your las, your animes, your vidyas.
    Assumed CR?: SURE THING, MAN. Go for it on memes, though if it's not a specifically shippy meme please don't go hard on shippy out of nowhere. In games I'm comfortable with people picking up my character's name somewhere if they've both been around for a while and not crossed paths, especially because people seeing each other on networks makes sense, so feel free to do that.
    Offensive subjects (elaborate): I'd appreciate a warning for typically shocking or gross topics coming up out of nowhere, but I don't expect anything I can't deal with to come up. Cayde himself doesn't really have anything major to warn for.

    [IC]
    Hugging this character: Go for it. He might even hug your character if they're friendly and he's sufficiently excited about something.
    Kissing this character: You don't need to ask my permission but if it's anything serious, it's likely to have a negative impact on the CR.
    Flirting with this character: He might flirt back if it seems funny to him at the time. He'll back off to another planet if someone seems serious, though. (Keep in mind he's a grown man and he's also been alive for a couple hundred years, he'd only play this game with people that feel like they're on his maturity level.)
    Fighting with this character: Heck yeah, dude. I like to keep it short though because I get bored just writing fight choreography for long stretches.
    Injuring this character (include limits and severity): Sure. I prefer to talk about it if we're getting more serious than people being beat up, if we start talking lasting injuries I'm probably talking to you ooc.
    Killing this character: Cayde's in a unique position where if he's from a canonpoint where he still has his Ghost, he can come back from it. So maybe! But usually I'm not gunning to play around with death. (If we are, I'm also probably talking to you ooc.)
    Using telepathy/mind reading abilities on this character: Talk to me. Cayde's pretty secretive and keeps personal things deep under wraps. Prying into his secrets is pretty much a one way ticket to negative CR.

    [SHIPPING]
    Cayde's a hard one to ship because he's got a lot of reasons not to. He's a very busy guy with a lot of weird problems, and the concept of love fits into one of his coping mechanisms in a very specific way. He'll flirt for fun and games, but he's very hard to get close to and if someone starts trying to get serious he's very likely to ghost. All that said, while I'm not actively looking for shipping, I do enjoy it so I'm up to the challenge if something comes up. It's just gonna be playing the long game with Cayde.

    For memes, sure whatever I'm here to shitpost.
    I play him bi.

    [SMUT]
    I don't actually enjoy writing out smut threads. I'm fine with ftbs though.
    cachedout: (Default)
    2019-01-01 11:44 pm

    An App

    “I've been called a lot of things, but so help me, 'polite' will never be one of them.”


    ( This is very much not done because I don't actually need it yet, and it direly needs edited )


    HISTORY:
    History, the tl;dr version: Cayde's got a complicated and weird history and not even he knows all of it. He's from the post-apocalyptic space future, and he's one of the three leaders of a bunch of semi-immortal people called guardians that defend the last city on Earth from alien threats. Deep in his past, he was a human person who got his brain uploaded into a robot body in an unethical scientific program. He has had his memory wiped at least six times (hence Cayde-6), and the only things he knows about his history are what he's pieced together from his old journals. Any clear memory of his life as a human being has been lost.

    Cayde tries his best, but he hates being in a leadership role. He wants to be out there exploring and fighting, but he can't because he's important. So, sometimes he sneaks off.

    Before he came here, he was doing that. Unfortunately for him, this time he was in over his head against a bunch of aliens that really hated him in particular. They trapped him, stripped him of his immortality, and were about to kill him when he got pulled for the game.

    History, the long version: Cayde was, at some point, a human man that lived during humanity's future Golden Age. The Golden Age was a time of high technology and prosperity where humans explored, colonized, and thrived throughout the solar system. This was made possible through the gifts and protection of a mysterious entity called the Traveler, an enormous floating sphere that came to the solar system from unknown origins.

    Cayde was doing what seems to have been some type of mercenary work for a powerful corporation, Clovis Bray, and was deep in debt to them. The corporation offered him a special opportunity: they would expunge his debt if he participated in its Exo project. Cayde agreed to have his consciousness uploaded into a robotic Exo body, believing that the heavy price and further time would be worth it once he was free to return to his family.

    Instead, he found himself trapped in a cycle of work tours and periodic memory wipes to keep him stable and compliant. Cayde wasn't sure if this had been in the fine print, because (typical of him) he hadn't read it closely. Inspired by another Exo, he started keeping a journal in an effort to preserve memories between wipes (always addressing entries to his son, Ace).

    Then, the Collapse happened. Very little is known about what it means, but a force called the Darkness (the opposition to the Traveler's Light) hunted the Traveler down and, as it attacked, brought about the near-extinction of humanity. The Traveler fought the Darkness off, but in doing so it was badly damaged and left in an apparently comatose state over Earth, its Light protecting only a small patch of the planet's surface.

    The Traveler's final act was to create small flying drones called ghosts, which it sent out into the solar system. Each ghost would locate a dead person and resurrect them. These resurrected people would have no memory of who they were before, but they would be granted the ability to channel the Traveler's Light. With the power granted by the Traveler, they could fight back enemies of Earth and be revived by their ghosts if they should die again. These revived people came to be known as Guardians, protectors of the Last City built in the shadow of the Traveler, and thus protectors of most of what remains of humanity. New guardians are still being found centuries later.

    It's uncertain when Cayde died in relation to the collapse, or how, but he was chosen by a ghost and revived later. Unlike most guardians, he could piece together some of his past from his journals. Though he had nothing left of them in his memory, he continued writing to Ace and using the idea of his son and a woman he'd loved as coping mechanisms.

    As a guardian, Cayde became a hunter. Hunters are independent scouts with good survival skills, and the hunters worked hard to expand the City's knowledge of dark and forgotten places in the solar system. Cayde and the crew he ran with uncovered lost places, killed dangerous aliens, and left caches of their prizes throughout the system. Cayde was good at his job, he had friends he cared for very much, and all was going well until Cayde and his best friend Andal Brask took the Vanguard Dare.

    The Vanguard are the three leaders of the Guardians: one each to represent the titans, the warlocks and the hunters. Hunters, given their eccentricities, choose a new Hunter Vanguard when necessary through what they call the Vanguard Dare. The Hunter Vanguard leaves behind a challenge when they die, and the hunter that completes it takes up the post.

    The Hunter Vanguard had vanished without a trace for two years, but no one could find his Dare. Cayde and his friend Andal Brask, drunk at the time, challenged each other to kill a dangerous alien assassin, Taniks the Scarred. The winner got to stay a free hunter, the loser had to go be cooped up in the City as Vanguard. Cayde took Taniks down first, and thus Andal got a new job. While Cayde was initially glad to have "won" and gotten to keep up his low-responsibility lifestyle, he sorely missed Andal out in the wilds.

    Then, Taniks the Scarred murdered Andal Brask. The alien had survived and come back for revenge.

    We don't know exactly what Andal's Dare was, but it's likely it was vengeance. Cayde, filled with grief and anger, hunted Taniks down and killed him a second time. After that, Cayde became the Vanguard's new hunter.

    The role doesn't totally suit Cayde, but he's done the best he can by it. Being cooped up in the tower in the City is hard on him. Instead of roaming out in the wilds, he's stuck directing people he can't protect when disaster strikes, and trying to mentor new guardians in how to hunter. Occasional escapes to sneak off and do work outside help, but aren't really enough for him.

    Cayde has weathered several ridiculous, potentially world-ending storms in his post, including multiple alien gods trying to attack the Earth and the time an alien empire destroyed the tower, occupied the City, and captured the Traveler. (Cayde's plan was to steal a teleporter and use it to go shoot the alien leader directly in the face, but all he managed to do was get himself stuck in a teleporter loop. It was embarrassing.)

    Most recently, one of Cayde's friends asked him to help her put down a riot and mass escape in the Prison of Elders, a jail for powerful aliens maintained by the secretive Awoken people. Unfortunately for Cayde, this was a trap. While his friend knew nothing of it, the jailbreak was orchestrated for several alien barons he'd helped hunt down and lock up. They wanted Cayde dead as revenge, their benefactor wanted to use his death to further a plan, and Cayde found himself outnumbered and outfought at the bottom of the prison. His ghost was killed by the sniper baron, and he had nothing left to do but look his last death right in the eyes.

    Or at least, he did. Then, suddenly, he was here.

    PERSONALITY:
    When you've been around for a few centuries, you have the opportunity to get to know yourself very well. Cayde-6 has lived a long life full of weird problems, several different layers of amnesia, and a great deal of internal conflict, but he knows who he is and has worked hard to make that someone he can be proud of.

    The thing is, Cayde's not the most charitable, patient, or generous person. He has principles that demand he help those in need and find things to value in others, even others who are quite unlike him and pretty annoying at times, but it's not something that comes effortlessly to him. Cayde takes to situations where he has to be practical, devious, and a bit ruthless like a fish to water. He's proud, stubborn, and irreverent. He loves having nice things, stashing away nice things where no one else can find them, and the thrill of getting a few nice things over on his enemies. He lies easily, loves to gamble, and has one hell of a poker face. He's no stranger to bloody-mindedness and vengeance. It's not always easy for Cayde to set aside his instincts and reflexive desires in favor of protecting others and doing the noble thing, and he doesn't always succeed. Still, Cayde wants to be a good man, he knows what being a good man means to him, and it's much more important than momentary satisfaction.

    Critically, though, he doesn't actually take all that much public credit for it. Cayde loves to brag about his exploits, and he enjoys admiration and just reward as much as anybody, but the small things he does to be generous to others and safeguard them from harm? Those, he's happy to let go unnoticed. Much of Cayde's bravado, sass, and vanity are real, but they are also traits he exaggerates to prevent others from knowing how much real concern he feels and how hard he works.

    As a hunter, Cayde sees himself as a first line of defense. His job is to scout ahead into danger or watch everyone else's back. He's accustomed to working alone, or in situations where he can't expect backup if things go wrong. Part of his sense of duty is in keeping others from worrying for him, because if they do? They're wasting time. Worrying about Cayde won't protect him, and he needs to face danger up close in order to protect his allies from it anyway. If Cayde is bouncy, chatty, and irreverent, it's a way to broadcast that he's okay, he's not afraid, and everyone can trust him to have their backs without having to think about it. Things are gonna work out. Cayde can't always keep real worry hidden, and sometimes his concerns are useful to point out, but if they're not? He'd mostly like to keep a lid on that.

    This also ties into the simple fact Cayde is a private person who likes to keep his business to himself. Even if he didn't see it as a detriment to the work he's trying to do and the guardian he's trying to be, he wouldn't feel comfortable with someone seeing too many of his personal feelings. Cayde's someone you can be friendly with and talk to all the time, then one day realize that he's never actually let you know him. His fears, his doubts, and his old regrets are his. He plays deeper matters close to the chest and doesn't trust other people with them. He's Cayde-6, legendary gunslinger, Hunter Vanguard, lovable rogue and scoundrel, and personal fears and philosophies are safely hidden under that shell. It doesn't help that Cayde has built much of his sense of self on fragments of past lives he can't remember, gleaned from old journals of long-gone previous iterations. A lot of Cayde's internal conversations with himself are between the living man and words handed down by the dead. Those in particular are private, there's something sacred to him in keeping the secrets of those past Caydes.

    Cayde's journals were how he protected himself from memory wipes. Even if he lost parts of his history, he could still be sure his most important principles and ideals would remain. At this point, he doesn't remember his human life firsthand at all beyond a very small number of confused, dreamlike recollections that don't always have context or make sense. Even the written scraps are faint and few. He has some memories from past wipes that have drifted back to him over time, but they're similarly hazy and he's not always sure what order they fit into. The journals are his most important primary source, and in some ways it can be said that Cayde raised himself as a person through them. In addition to his principles and a heap of self-advice, they also gave him his two most important coping mechanisms: Ace and his Queen. Ace is the name (or possibly nickname) of Cayde's son (or so he's 99% sure), and even though he has no surviving memories of who Ace was, he still addresses his journal entries to him. His Queen is even messier: Cayde can't even prove to himself that she was ever a real woman, presumably Ace's mother, but at this point he doesn't even care. The belief in her, in a person that once loved him, is what Cayde uses to hold himself together when he's at his worst. He knows it's weird, but anyone who lives long as a guardian has plenty of dark times and loses too many friends. Cayde in particular is in a job where he's responsible for sending people out to do dangerous work that they may not come back from, and he frequently feels a sense of guilt that he did not go himself. He has to keep himself going however he can.

    Though Cayde understands himself and knows how to keep himself operational, he's not as good at picking up on the feelings of others. He can easily veer into insensitivity, and he is astonishingly bad at figuring out what he means to the people around him. It would come as a surprise if he were to learn how much his friends actually like and care about him. He holds them in very high regard, but doesn't expect it to be returned and is okay with that. Cayde doesn't need other people to like him, and it doesn't really motivate him. Which is fortunate because, while he can have a certain roguish charm, his bad jokes, risk running, and impulsiveness can be frustrating. For Cayde, being liked is just a fun bonus he gets sometimes.

    Keeping people out makes some aspects of his life easier, but it also means Cayde is pretty isolated. He's very resilient and good at taking care of himself, but he's not perfect and sometimes? Cayde really isn't fine and could stand to be worried about. He's just operated like this for so long, it would take a lot of restructuring for him to change. And what if that didn't work? Cayde's a hunter, he's used to having to get by with whatever quick and dirty tools are at hand. He may well have been running on a weird emotional kludge job for decades now, but it's a fix he built himself out of the scraps, he knows how it works, and he's not actually eager to set aside the security it gives him.

    Besides, if he doesn't miss something, that means he doesn't need it. Right?